About: Build.Share.Destroy.Repeat. Follow me and try a few of my projects for yourself!
Grade Levels: 6-8
Next Generation Science Standards:
MS-ETS1-4 Engineering Design - Developing and Using Models
Disciplinary Core Ideas:
ETS1.B: Developing Possible Solutions
ETS1.C: Optimizing the Design Solution
The right tool for the job can make you life much easier. But, what if there isn't a 'right' tool for your particular job? You may be able to get away with using the wrong tool, however the real answer is to make your own tools. It might seem unusual to make your own tools, but sometimes it can make as much sense as reworking your entire project just to avoid being in a situation where you'd need to make your own tools.
I've chosen a custom wrench as the tool to make, which fits a need to have multiple sized openings in a single wrench, plus a few other custom goodies like a ruler, bottle opener, and thickness gauge.
The process of designing and making your own tools is the same as a lot of other problem solving: observe, measure, design, iterate. The aim of this Instructable is to walk through the process of how to approach the process of designing and then making your own tools (or any other fabrication problem solving effort).
3D printed socket attachment prototype. Note the the sloppy tolerances around the nut on the right.
When designing something new there are going to be mistakes, that's part of the process. he image above shows an early prototype I was working on, as you can see there is a lot of slop in the tolerance between the nut and the part I made. Design iterations are what take an ordinary design to something fantastic. To do this, we're going to have some help with computer software.
Ready? Let's make!
Building something on your own usually carries with it certain benefits, such as being in full control over what it is you are building and what it will accomplish, as well as a sense of pride when you create something that finally works just the way you want it. If you continue down that path, you may eventually start making your own tools to help build your other creations, and if you also have some CAD software you can make some very high quality tools like this belt grinder.
This build comes to us from [Emiel] aka [The Practical Engineer] who is known for his high quality solenoid engines. His metal work is above and beyond, and one thing he needed was a belt grinder. He decided to make a 3D model of one in CAD and then build it from scratch. The build video goes through his design process in Fusion 360 and then the actual build of this beast of a machine. The motor is 3.5 horsepower which, when paired with a variable frequency drive, can provide all of his belt grinding needs.
[Emiel]’s videos are always high quality, and his design process is easy to follow as well. We’re always envious of his shop as well, and it reminds us a lot of [Eric Strebel] and his famous designs.
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